- (Fisher) Information and Quantum Mechanics
- A Children’s Book on Entropy
- A Debate: The Information Bottleneck Theory for DNNs
- A Game of Information
- An (Understandable) Information Theoretic Interpretation of the Variational Autoencoder
- An Accessible Primer to Polar Codes
- Children’s Book: Shannon’s Realm of Information
- Combining Hardware Acceleration with Low-Precision and Quantization Techniques for more Energy-Efficient, Higher-Performance Computing
- Comparing information content of language representations under compression
- Compressing Neuropixel Recordings
- Data and Frameworks
- Data Science For Social Good: Exploring Unstructured Genocide Survivor Testimony Metadata Using Data Driven Techniques
- Deep Medical Image Encoding for Lossy Image Compression
- Deep Medical Image Encoding for Lossy Medical Image Compression
- ðŸ¤”ðŸ¤”ðŸ¤”ðŸ¤” What’s in an image: content vs style? ðŸ¤”ðŸ¤”ðŸ¤”ðŸ¤”
- EE376a Final Blog – Jack Andraka
- EE376A Winter 2019 Posts
- Emergence of compositional sequential codes among RL agents
- Entanglement in emission from open quantum systems
- Exploring Quantum Entanglement Distillation
- Fault Tolerant Quantum Computational Models from Topological Quantum Field Theories
- For Your Eyes Only: How Netflix became an Art Curator for 85 million people
- Hopfield Networks
- How Do Cell Phones Work?
- Humans vs. Animal: Whoâ€™s the best for conversation?
- Image Compression and Restoration Using Neural Networks
- Inferring Connectivity in Neural Spike Train Recordings
- InfoBiGAN
- Information Flow in Simple Neural Networks
- Information in Ancient Human Societies
- Information in DNA: Insertion and Deletion Codes
- Information Science and Engineering Night – Class Outreach Coordination
- Information Theoretic Properties of the Poisson Binomial Distribution
- Information Theory and the Immune System
- Information Theory in a Card Guessing Game
- Information Theory in Molecular Biology
- Information Theory Memes
- Information Theory Through Puzzles
- Informatrix — Learn Information Theory through Fun!
- Learning is hard work
- Light Conversation: Transmitting the Entropy of Spoken English
- Lossless compression with neural networks
- Maximum Entropy Inverse Reinforcement Learning
- Model Free Learning of Channel Codes forContinuous and Discrete Additive Channels
- Multi-Image Compression
- On Entropy and Investment Theory
- On Entropy in NBA Basketball
- Painting with the Theme of Information
- Prequential Approach to Compression
- Quantum Information Theory
- Rumor Has It
- Rumor Spreading Theory through the Lens of Information Entropy
- Rumor Spreading with Consistent Actors
- Saliency-Conditioned Generative Compression
- Sensory Processing in the Retina
- Structured Music Compression
- Tabular Compression Using Feature Dependencies
- Tactile Vision1.0 // Seeing the world through vibrations
- The 2019 Stanford Compression Workshopâ€”a short digest from a multimedia developerâ€™s perspective.
- The Density of Information in Living Things
- The Invisible Birthday Channel
- The Mystery Channel
- Unsupervised Sequence Clustering with Lossless Compression
- Writing Tutorials for Topics in Information Theory

# Blog

# Hopfield Networks

EE376A (Winter 2019)Jordan Alexander

(Note: I’d recommend just checking out the link to my personal site: https://jfalexanders.github.io/me/articles/19/hopfield-networks, the version there has a few very useful side notes, images, and equations that I couldn’t include here)

These days there’s a lot of hype around deep learning. We have these things called “deep neural networks” with billions of parameters that are trained on gigabytes of data to classify images, produce paragraphs of text, and even drive cars. But how did we get here? And why are our neural networks built the way they are? In order to answer the latter, I’ll be giving a brief tour of *Hopfield networks*, their history, how they work, and their relevance to information theory. By studying a path that machine learning could’ve taken, we can better understand why machine learning looks like it does today.

#### I. A brief history of artificial neural networks

While neural networks sound fancy and modern, they’re actually quite old. Depending on how loosely you define “neural network”, you could probably trace their origins all the way back to Alan Turing’s late work, Leibniz’s logical calculus, or even the vague notions ofGreek automata.

In my eyes, however, the field truly comes into shape with two neuroscientist-logicians: Walter Pitts and Warren McCullough. These two researchers believed that the brain was some kind of universal computing device that used its neurons to carry out logical calculations. Together, these researchers invented the most commonly used mathematical model of a neuron today: the McCullochâ€“Pitts (MCP) neuron.

These neural networks can then be trained to approximate mathematical functions, and McCullough and Pitts believed this would be sufficient to model the human mind. Now, whether an MCP neuron can truly capture all the intricacies of a human neuron is a hard question, but what’s undeniable are the results that came from applying this model to solve hard problems.

The first major success came from David Rumelhardt’s group in 1986, who applied the backpropagation algorithm to train a neural network for image classification and showed that neural networks can learn internal representations of data. Before we examine the results let’s first unpack the concepts hidden in this sentence:*training/learning*, *backpropagation*, and *internal representation*.

Let’s start with learning. While learning conjures up images of a child sitting in a classroom, in practice, training a neural network just involves a lot of math. At its core, a neural networks is a function approximator, and “training” a neural network simply means feeding it data until it approximates the desired function. Sometimes this function is a map from images to digits between 0-9, and sometimes it’s a map from blocks of text to blocks of text, but the assumption is that there’s always a mathematical structure to be learned.

Training a neural network requires a learning algorithm. Of these, backpropagation is the most widely used. The basic idea of backpropagation is to train a neural network by giving it an input, comparing the output of the neural network with the correct output, and adjusting the weights based on this error.

Backpropagation allows you to quickly calculate the partial derivative of the error with respect to a weight in the neural network. This roughly corresponds to how “significant” this weight was to the final error, and can be used to determine by how much we should adjust the weight of the neural network. If fed enough data, the neural network learns what weights are good approximations of the desired mathematical function.

There’s a tiny detail that we’ve glossed over, though. The original backpropagation algorithm is meant for feed-forward neural networks. That is, in order for the algorithm to successfully train the neural network, connections between neurons shouldn’t form a cycle. We call neural networks that have cycles between neurons *recurrent neural networks*, and, it at least seems like the human brain should be closer to a recurrent neural network than to a feed-forward neural network, right? Yet, backpropgation still works. While researchers

later generalized backpropagation to work with recurrent neural networks, the success of backpropgation was somewhat puzzling, and it wasn’t always as clear a choice to train neural networks. So what does that mean for our neural network architectures?

In the present, not much. Regardless of the biological impossibility of backprop, our deep neural networks are actually performing quite well with it. But a few years ago, there was an abundance of alternative architectures and training methods that all seemed equally likely to produce massive breakthroughs.

One of these alternative neural networks was the *Hopfield network*, a recurrent neural network inspired by associative human memory. The hope for the Hopfield human network was that it would be able to build useful *internal representations* of the data it was given. That is, rather than memorize a bunch of images, a neural network with good

internal representations stores data about the outside world in its own, space-efficient internal language. There are a few interesting concepts related to the storage of information that come into play when generating internal representations, and Hopfield networks illustrate them quite nicely. As for practical uses of Hopfield networks, later in this post we’ll

play around with a Hopfield network to see how effective its own internal representations turned out to be.

#### II. What is a Hopfield network?

Imagine a neural network that’s designed for storing memories in a way that’s closer to how human brains work, not to how digital hard-drives work. We’d want the network to have

the following properties:

*Associative*: Memories are tied to each other and remembering one thing triggers another memory.*Robust*: Even when the network is damaged it still retains a good portion of its functionality. For example, if you were to damage your digital hard drive, it would often be a complete loss, but the human brain–even under traumatic injuries–is still able to retain a sigificant portion of its functionality.

To make this a bit more concrete, we’ll treat memories as binary strings with B bits, and each state of the neural network will correspond to a possible memory. This means that there will be a single neuron for every bit we wish to remember, and in this model, “remembering a memory” corresponds to matching a binary string to the most similar binary string in the list of possible memories. **Example:** Say you have two memories {1, 1, -1, 1}, {-1, -1, 1, -1} and you are presented the input {1, 1, -1, -1}. The desired outcome would be retrieving the memory {1, 1, -1, 1}.

Now, how can we get our desired properties? The first, associativity, we can get by using a novel learning algorithm. *Hebbian learning* is often distilled into the phrase “neurons that fire together wire together”,

So, for example, if we feed a Hopfield network lots of (images) of tomatoes, the neurons corresponding to the color red and the neurons corresponding to the shape of a circle will activate at the same time and the weight between these neurons will increase. If we later feed the network an image of an apple, then, the neuron group corresponding to a circular shape will also activate, and the we’d say that the network was “reminded” of a tomato.

The second property, robustness, we can get by thinking of memories as stable states of the network:

If a certain amount of neurons were to change (say, by an accident or a data corruption event), then the network would update in such a way that returns the changed neurons back to the stable state. These states correspond to local “energy” minima, which we’ll explain later on.

Hopfield networks can be used to retrieve binary patterns when given a corrupted binary string by repeatedly updating the network until it reaches a stable state. If the weights

of the neural network were trained correctly we would hope for the stable states to correspond to memories. Intuitively, seeing some amount of bits should “remind” the neural network of the other bits in the memory, since our weights were adjusted to satisfy the Hebbian principle “neurons that fire together wire together”

Now that we know how Hopfield networks work, let’s analyze some of their properties.

#### III. Storing information in Hopfield networks

Hopfield networks might sound cool, but how well do they work? To answer this question we’ll explore the *capacity* of our network (Highly recommend going to: https://jfalexanders.github.io/me/articles/19/hopfield-networks for LaTeX support). The

idea of capacity is central to the field of information theory because it’s a direct measure of how much information a neural network can store. For example, in the same way a hard-drive with higher capacity can store more images, a Hopfield network with higher capacity can store more memories. To give a concrete definition of capacity, if we assume that the memories of our neural network are randomly chosen, give a certain tolerance for memory-corruption, and choose a satisfactory probability for correctly remembering each pattern in our network, how many memories can we store?

To answer this question we’ll model our neural network as a communication channel. We’re trying to encode N memories into W weights in such a way that prevents:

- The corruption of individual bits
- Stable states that do not correspond to any memories in our list

**Example:** Say you have two memories {1, 1, -1, 1}, {-1, -1, 1, -1} and you are presented the

input {1, 1, 1, -1}. The desired outcome would be retrieving the memory {1, 1, -1, 1}, corresponding to the most similar memory associated to the memories stored in the neural network.

We can use the formula for the approximation of the area under the Gaussian to bound the maximum number of memories that a neural network can retrieve. Using methods from statistical physics, too, we can model what our capacity is if we allow for the corruption of a certain percentage of memories. Finally, if you wanted to go even further, you could get some additional gains by using the Storkey rule for updating weights or by minimizing an objective function that measures how well the networks stores memories.

#### IV. What’s next?

Well, unfortunately, not much. Despite some interesting theoretical properties, Hopfield networks are far outpaced by their modern counterparts. But that doesn’t mean their developement wasn’t influential! Research into Hopfield networks was part of a larger

program that sought to mimic different components of the human brain, and the idea that networks should be recurrent, rather than feed-forward, lived on in the deep recurrent neural networks used today for natural language processing.

### Outreach

For the outreach portion of the project, I explained the basics of how neural networks stored information through my own blog post and a few articles on distill.pub about machine learning interpretability and feature visualization. The focus of my project was letting the kids play around with neural networks to understand how they generate “internal representations” of the data being fed to them, coupled with a high-level explanation of what this meant.

### External Links

For a more detailed blog post, with some visualizations and equations, check out my other blog post on my personal site: https://jfalexanders.github.io/me/articles/19/hopfield-networks

# Learning is hard work

EE376A (Winter 2019)Daniel Wennberg^{1}

Accounting for around 20 % of the body’s energy consumption, the human brain burns calories at 10 times the rate of your average organ when measured per unit mass.^{2} However, its drain pales in comparison to that of the hardware used for training and inference in machine learning: a single GPU can consume several hundred watts, more than all the other components of a computer combined, and these days deep neural networks are routinely trained on systems containing more such processors than you can count on one hand.^{3}

Anyone who has felt the heat from the bottom of their laptop has experienced the energy cost of information processing within the current paradigms, but systems capable of learning from their inputs seem to have a particularly high appetite. Perhaps this can tell us something about what learning *is* at the most fundamental level? Here I will describe an attempt to study perhaps the simplest learning system, the perceptron, as a physical system subject to a stochastic driving force, and suggest a novel perspective on the thermodynamic performance of a learning rule: From an efficiency standpoint we may consider the transient energy expenditure during learning as a cost to be minimized; however, learning is also about producing a state of high information content, which in thermodynamical terms means a far-from-equilibrium and thus highly dissipative state, so perhaps a good learning rule is rather one for which minimizing loss and *maximizing* heat dissipation goes hand in hand?

To explore this question, we need to know a couple of things about *stochastic thermodynamics*. This is a rather specialized field of study in its own right, and I’m only aware of three papers in which it is applied to learning algorithms. Therefore, in order that this text may be enjoyed by as many as possible, I will spend the bulk of it laying out the basics of stochastic thermodynamics, how it connects to information theory, and how it can be applied to study learning in the perceptron. I will conclude by presenting one novel result, but this is merely a taste of what it would actually take to properly answer the question posed above.

## Thermodynamics and information

Classical thermodynamics is a self-contained phenomenological theory, in which entropy is defined as a measure of irreversibility. If the change in the total entropy of the universe between the beginning and end of some process is zero, it could just as well have happened the other way around, and we say that the process is reversible. Otherwise, it’s a one-way street: the only allowed direction is the one in which entropy increases, and the larger the entropy increase, the more outrageous the reverse process would be, like the unmixing of paint or the spontaneous reassembly of shards of glass. This is the content of the second law of thermodynamics, that total entropy can never decrease, and this is the reason we cannot solve the energy crisis by simply extracting thermal energy (of which there is plenty) from the ocean and atmosphere and convert it into electricity.

However, thermodynamics only makes reference to macroscopic observables such as temperature, pressure, and volume. What if a hypothetical being had the ability to observe each individual molecule in a reservoir of gas and sort them into two separate reservoirs according to their kinetic energy? That would reduce the entropy in the gas and allow us to extract useful work from it. This being is known as Maxwell’s demon, and the resolution to the apparent violation of the second law builds on connections between thermodynamics and the mechanics of the gas molecules as well as the information processing capabilities of the demon, provided by the framework of statistical mechanics. If we assume a probability distribution (or, in physics parlance, an ensemble) over the fully specified states of the fundamental constituents of the system, the entropy of the system can be defined as the corresponding Shannon entropy, in physics called Gibbs entropy. That is, if represents a possible microscopic state and is the corresponding probability mass, the Gibbs entropy is,

.

Thermodynamic observables correspond to various means under this distribution, and an equilibrium state is represented by the probability distribution that maximizes entropy for a set of constraints on thermodynamic observables.^{4} Thus, the thermodynamic entropy can be interpreted as the amount of information swept under the rug by describing a system with many degrees of freedom in terms of only a small set of observables.

This is perhaps the fundamental sense in which we can claim that information is physical: through entropy, the constraints on the time evolution of a system depend on which information about the system is kept and which is discarded. A more operational take on the same sentiment is that the amount of useful work we can extract from a system depends on the amount of information we have about it.^{5}

### Fluctuations in heat and entropy production^{6}

The deterministic nature of classical thermodynamics corresponds to our experience in daily life: water predictably freezes at exactly and boils at exactly . However, if we reduce the system size such that the number of degrees of freedom is closer to 1 than Avogadro’s number, *fluctuations* become significant, and we find that classical thermodynamics only describes average behavior. Assuming a separation of timescales between the fast dynamics of the thermal environment and the slow intrinsic dynamics of the system, this can be modeled as a Markovian process represented by a stochastic differential equation that physicists refer to as a Langevin equation. In the case of an overdamped system (that is, a system with negligible inertia), the equation reads,

.

Here, is a vector of length representing the state of the system, while is the driving force at time , and is a vector of uncorrelated stochastic increments with variance (Wiener increments), modeling the unpredictable kicks that the system receives courtesy of the thermal energy in the environment. The mobility and diffusion are related by the Einstein relation , where is the environment temperature.

The first law of thermodynamics states that energy is always conserved, and is often written , where is the change in internal energy of a system, is the work performed on the system from the outside, and is the heat dissipated to the environment. We can apply this theorem to any infinitesimal time step of any particular trajectory arising from the Langevin equation if we identify heat dissipated with the net force times displacement, . The infinitesimal work from the outside must then be , where is the infinitesimal change in any potential energy that contributes a term to the net force (we do not consider overdamped systems to have kinetic energy).^{7}

Having defined the heat dissipation , we can use the standard thermodynamical definition of change in entropy in the environment: , where is the temperature. However, in order to define the entropy of the system, we also need a probability distribution , provided by the Langevin equation in combination with an ensemble for the initial state. We define the system entropy on a particular trajectory as the information content, or surprise, of that particular realization at each time, , such that the ensemble average becomes the system Gibbs entropy,

.

In order to express other ensemble-averaged quantities, we introduce the probability current,

,

such that we can write the equation of motion for the probability density, known as the Fokker-Planck equation, as,

.

Using this we can show that the entropy produced in the environment is,

,

and we find the total entropy production to be nonnegative, as required by the second law,

.

## Thermodynamics and learning

The perceptron is a linear classifier that maps a vector of numbers to a binary label. It is often presented as a simple model of a neuron that either emits a spike or doesn’t, depending on the input from upstream neurons. Mathematically, the model is defined by a vector of weights, and a classification rule , where is an input, is the activation of the neuron, and is the output label. Conventionally, the definition of the perceptron includes a particular learning rule to determine the weights based on a set of training examples; however, there are in principle many possible ways to train this model, some of which will be discussed in the following.

Here we follow Goldt & Seifert (2017),^{8} and consider a situation where there is a predefined weight vector , referred to as the teacher, that defines the correct classification rule that we want the model to learn. We also restrict the input vectors to have entries , which can be thought of as representing the presence or absence of a spike from the corresponding upstream neuron. The training is modeled by a Langevin equation for the time evolution of the weights, with an input-dependent force:

.

Here, is some process that associates a particular input with each point in time, and is the correct label for input , determined by the teacher. The parameter is the learning rate. We set both the mobility and diffusion constant to unity, , since varying these just corresponds to rescaling the weights and time.

We consider forces of the form

.

To a physicist, the first term represents a conservative force that drives the weights towards the minimum of a potential energy (in the absence of training the system would equilibrate to the Boltzmann distribution with this energy function). This keeps the weight magnitudes from growing without bounds in response to the training, so computationally it serves as a regularization term.

The input-dependent force drives the weight vector in the direction of alignment (when ) or anti-alignment (when ) with the input vector . The overall strength of this drive is set by the learning rate , and it is modulated for each input by the activation-dependent learning rule . The learning rules that will be considered here are:

Learning rule | |

Hebbian | |

Perceptron | |

AdaTron | |

-tron |

Here, is the step function: if and otherwise. Hebbian learning weights all training examples equally, the classical perceptron algorithm only updates the weights when the neuron predicted the wrong label, and AdaTron learning is a modification of perceptron learning where the correction is larger the more confident the neuron was in its erroneous prediction. The -tron rule is a novel family of learning rules introduced here, designed as a modification of Hebbian learning such that better predictions lead to increased variance in the learning force, and hence, as we will show below, more dissipation. This is achieved by using a constant weight for incorrect predictions and an activation-dependent weight for correct predictions, where the parameter can be tuned to adjust the strength of the fluctuations.

To fully specify the problem, we must define two sets of inputs: a training set and a test set . We will assume that both sets are sufficiently large and uniform samples as to be, for the analysis that follows, statistically indistinguishable from the uniform distribution over all the possible input vectors.

As the performance metric for training we will use the generalization error , that is, the fraction test examples for which the preceptron yields incorrect predictions. In the thermodynamic limit, , it can be shown that the generalization error is proportional to the angle between the weight and teacher vectors,

.

The generalization error can be related to the mutual information between the predicted and correct label: , where is the binary entropy function. Moreover, this mutual information can be bounded by the entropy produced over the course of learning. These connections close the circle between the information theoretical, thermodynamical, and learning perspectives on this model.

### Steady state entropy production of learning

For the learning to converge to a steady state, we will assume a separation of timescales between the process that flips through training examples, and the relaxation time for the weights, governed by the learning rate . The idea is that scans a representative sample of training examples fast enough that in any time interval over which the weights change appreciably, the time evolution is completely determined by the statistical properties of the training set, and the detailed dynamics of are irrelevant.

In steady state, the system entropy is constant and the prevailing entropy production must occur in the environment. Hence, we can write the total steady-state entropy production as,

.

Here we write for the probability current when the system is in steady state and the training example indexed by is presented, and we take the average over the training set, , to define the effective, -independent entropy production.

The steady-state currents can be written in terms of the force and steady-state probability density as,

,

and by subtracting the input-averaged version of the same equation we find that,

.

Plugging this back into the expression for total entropy production, we obtain two distinct terms, and write . The first term is the housekeeping entropy rate,

,

which is the entropy production required to maintain the steady state. This contribution would remain the same in a batch learning scenario where the force does not fluctuate from scanning through training examples, but instead takes the average value at all times.

The fluctuations are responsible for the second contribution, the excess entropy production,

,

where we simplified the expression by substituting the definition of and noting that and . By the separation of timescale assumption, the input fluctuations average out quickly enough to not affect the time evolution of the probability distribution on the timescales of interest (this is a condition for defining a steady state in the first place); however, they still add to the heat dissipation.

One of the main contributions of this work is identifying the latter term, a contribution to the excess entropy production that remains even in the steady state. In Goldt & Seifert (2017), the assumption of time scale separation was taken to imply that there would be no difference between presenting inputs sequentially (online learning) and in batch, and this effect of fluctuations was therefore neglected. A question not pursued here is whether this refinement modifies any of the bounds on mutual information from their paper.

### Learning by adaptation?

How do we choose a good learning rule ? We have defined our metric, the generalization error , but since we cannot try every imaginable learning rule, we need some heuristic for designing one. We have derived an expression that relates the steady-state entropy production (or, equivalently, heat dissipation) to . Perhaps we can find a way to apply that?

It has been observed that in many complex systems out of equilibrium, the likelihood of observing a particular outcome grows with the amount of heat dissipated over the history leading up to that outcome. The hypothesis of dissipative adaptation asserts that, as a corollary of this, one should expect many complex systems to evolve towards regions of state space where they absorb a lot of work from their driving forces so they can dissipate a lot of heat to their environments.^{9} For example, simulations have demonstrated a tendency for many-species chemical reaction networks to evolve towards statistically exceptional configurations that are uniquely adapted to absorbing work from the external drives they are subjected to.^{10} Inspired by this, we want to investigate the performance of learning rules designed such that the force fluctuations increase as the generalization error decreases. The -tron family of learning rules, presented above, is one attempt at designing such rules.

## A simulation

Now that we begin to understand the thermodynamical perspective on learning and the (admittedly quite speculative) rationale behind the -tron, let us put it to the test. For the purpose of this example, we set , ,^{11} and . Sampling a random but fixed teacher and a random initial , and using a fixed step size of , we simulate the Langevin equation for the perceptron in the most straightforward way, that is, using the Euler-Maruyama method. The code is available here, and the result looks like this:

Among the three established algorithms, we see that Hebbian learning is the clear winner. Interestingly, however, the -tron slightly outperforms Hebbian learning for . Was it that simple? Did our adaptation-based approach just revolutionize perceptron theory?

Probably not. First of all, this simulation is a little bit of a bodge. We sample training examples at random at each time step, but a step size of is not nearly small enough to introduce proper separation of time scales. We know this because all algorithms perform measurably better if we reduce the step size. To partially mitigate this, the simulation was actually performed by averaging the force over a small batch of 30 examples at each time step, but this is still not enough to converge to time scale-separated dynamics; on the other hand, it serves to dampen the input-driven fluctuations that were the entire rationale behind this study by a factor of . However, this was the compromise my laptop could handle. The qualitative features of the figure remain the same for different , so perhaps the -tron does indeed perform better than the established algorithms for these particular parameters and , at least when averaging over small batches.

A methodological problem is of course that this is just a single run at a single point in parameter space. More thorough studies are needed before interesting claims can be made.

More importantly, we have not actually looked at the rate of entropy production after convergence, so we cannot say whether the solid -tron performance has anything to do with the fluctuations that we tried to design into the algorithm under inspiration from dissipative adaptation. A notable feature of the -tron is that the magnitude of the learning force scales with the activation when the prediction is correct. Since only the direction of matters for prediction, this gives the algorithm an extra knob with which to balance the strength of the learning force against regularization and thermal noise such that the steadiest possible nonequilibrium state can be maintained (in other words, it can dynamically adjust the learning rate that applies when the prediction is correct). Whether this leads more or less dissipation than Hebbian learning is by no means obvious; note that both terms in the steady state entropy production scale with the square of the learning force. However, it does suggest that some interesting form of adaptation is taking place in the -tron.

Finally, we have not said much about an essential aspect of the systems for which dissipative adaptation is relevant, namely that they are *complex*. Sophisticated machine learning algorithms such as deep convolutional neural networks with nonlinearities in every layer are arguably quite complex, and biological systems that can learn or adapt, such as brains, immune systems, gene regulatory networks, ecological networks, and so on, are some the most complex systems known. It is for such systems that dissipative adaptation can emerge because strong fluctuations can help the system overcome energy barriers that would otherwise confine it to a small region of its state space. The perceptron, on the other hand, is not a complex system at all; it is a simple tug-of-war between a learning force that fluctuates a little but always points in the same general direction, a deterministic regularization force derived from a quadratic potential, and, in our version, some thermal noise sprinkled on top. Moreover, in certain limiting cases, the mean learning force is a simple function of that can be thought of as an extra term in the potential energy: for example, with Hebbian learning it is constant, and in the limit the effective potential is,

,

where the sign function applies elementwise. Hebbian learning in the perceptron is thus little more than thermal equilibration in a quadratic potentialâ€”the simplest system imaginable!

All this is to say that one should probably not expect dissipative adaptation to be a viable learning mechanism in the perceptron, even though the -tron algorithm may be a worthwhile object for further study. But the more interesting takeaway is perhaps that there is a vast, uncharted territory waiting to be explored by taking an adaptation perspective on complex systems that learn, such as deep neural networks and other learning algorithms with complex loss landscapes, as well as biological learning systems.

## Outreach

For the EE 376A outreach event, rather than discussing perceptrons and thermodynamics with elementary school children I wanted to convey the idea of complex systems that respond to external forcing by adopting far-from-equilibrium states where weird things happen. The obvious choice was to demonstrate corn starch and water!

A suspension of corn starch in water in the right proportions (about 5/8 corn starch) forms a strongly shear-thickening fluid, which runs like a liquid when left to itself but acts as a solid as soon as a force is applied. This is cool already, but the real fun happens when subjecting the mixture to strong vibrations. Take a look at this video, recorded at the outreach event:

When the vibrations are at their strongest, the puddle almost seems to morph into a primitive life form. The suspension exhibits strongly nonlinear interactions that respond to the external forcing in a very unpredictable manner, and the net effect is the dancing and crawling we see in the video. Even without a detailed understanding of flocculation at the microscopic level, it is clear that the vibrations push the suspension very far away from equilibrium and into highly dissipative states that must absorb a lot of energy from the speaker to persist. In other words, it might not unreasonable to interpret this as a simple example of dissipative adaptation: the suspension, being a complex system, responds to the forcing from the speaker by finding a corner in state space where the amount of energy absorbed from the speaker as work and dissipated to the environment as heat is unusually high.

My spiel to the kids was that the fluid is a thrill seeker and wants to get the biggest buzz it can out of the vibrating speaker, so what can it do but learn the rhythm and start dancing? In the same way, our brain wants to get the biggest buzz it can out of the signals it receives through our senses, so it has to pay attention, figure out common patterns, and play alongâ€”and that is what we call learning!

To the extent the last statement carries any substance, it is also just speculative conjecture. For anyone wanting to find out more, thermodynamics provides one possible link between the complex dynamics of brains in a noisy environment and the information measures that are the natural currency of a learning system.

# Model Free Learning of Channel Codes forContinuous and Discrete Additive Channels

EE376A (Winter 2019)## Outreach

For the outreach event, we demonstrated a simplified version of the problem we aimed to solve with our project. Elementary schoolers were presented with a challenge to “solve” or “decode” an unknown communication channel. In particular, we asked them to send a word over a simulated channel from one computer to another. Prizes were awarded to students who could send a message from one side to the other and have it show a target message (“banana” or “strawberry”) as the corrupted message on the other screen. Because they didn’t know how the channel worked at first, this required some trial and error to see how the channel was corrupting the input. (For simplicity, our channel was one-to-one.) This is an analogue of the machine learning task we tackled, which used Monte Carlo sampling of unknown channels as one step in learning deep autoencoders to communicate reliably over those channels.

The channel simulation was implemented as a server in Node JS and physically demonstrated by presenting two computers to the students. Each was connected to the server in Chrome and displayed a webpage with “send message” and “received message” fields. We originally had three options for how the channel would corrupt the codewords, but we settled on using one that simply reversed the codeword for most of the demonstrations, as it was the only one that students could consistently “solve”. We’d consider our demo to be a success!

# Emergence of compositional sequential codes among RL agents

EE376A (Winter 2019)*Govardana Sachithanadam Ramachandran*

## Abstract

Communication in living things arise out of necessity. Animals associate each sound they make to an intent, for example dogs bark could mean one of few intents such as warning, intimidation, mating call etc.,. But human languages are compositional, with fewer than 5000 words one could describe anything from cardiac surgery to Hamlet of Shakespeare. Compositional rich language have high information capacity and generalize to unseen scenarios, an example would be kids making up new words by morphologically associating known words. This project analyzes and find ways to encourage the emergence of these compositional language –which be can interpreted as source coding of intents– in a simulated multi AI agent Reinforcement Learning population. In this work we process optimization schemes to train a neural network for discrete sequential code communication among RL agents

Full report can be found here

## Outreach

It was quite challenging and gratifying to explaine my project to the students of Nixon Elementary School. I was faced with the challenge of explaining concepts from Information theory and reinforcement learning. I tried to distill the core concepts with ample use of visual aid, cartoon characters and videos, which the kids could relate to .

One example, is explaining the fact that human language have higher information capacity compared to their animal counterpart. For which I played various sounds a fox makes and their corresponding intent

For the compositionality of human language, I encouraged them to come up new sentence by rearranging words, with below sentences as example

Another example, is explaining the concept of training a reinforcement learning model. For this I gave the analogy of training a dog to do tricks, explaining the concept of reinforcing behavior with rewards in the form of treats

Overall it was fun. One key take away is that, it was easier to get the concept to across if I engaged their parents as part of the presentation, as they were able to abstract the concept even further so that the kids could understand